Monday, September 4, 2017

Level design

Doom takes place on Phobos, one of Mar's moons. The players play as Doomguy who must fight his way through undead and demons to escape. The level design for Doom forces the player to search for items by blocking pathways with doors that require key cards. Different levels also feature elevators and secrete door ways for that the player must find on their own by exploring.

There was an elevator that lead to a shotgun

I found a mini-gun 😈

The different buildings the player must go through

No comments:

Post a Comment

Labels

Isometric sketches

A new year a new level design!! We are beginning to work on our gaming mechanics by creating isometric sketches of a weapon we might wa...